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Champion matchup data is under development
When an enemy unit dies near Trundle, he heals for a percent of its maximum Health.
Trundle bites his opponent, dealing damage, briefly slowing and sapping some of their Attack Damage.
Trundle turns target location into his domain, gaining Attack Speed, Move Speed, and increased healing from all sources while on it.
Trundle creates an ice pillar at target location, becoming impassable terrain and slowing all nearby enemy units.
Trundle immediately steals a percent of his target's Health, Armor and Magic Resistance. Over the next 4 seconds the amount of Health, Armor, and Magic Resistance stolen is doubled.
Trundle is a hulking and devious troll with a particularly vicious streak, and there is nothing he cannot bludgeon into submission—not even the Freljord itself. Fiercely territorial, he chases down anyone foolish enough to enter his domain. Then, his massive club of True Ice at the ready, he chills his enemies to the bone and impales them with jagged, frozen pillars, laughing as they bleed out onto the tundra.
Trundle was released on December 1, 2010. Players could purchase them with Riot Points or Blue Essence as soon as it dropped in-game.
Trundle is primarily played in the Jungle lane and falls under the Fighter class. However, they can also be effective in the Top depending on team composition and matchups. The champion's kit and playstyle make them most suited for it, where they can maximize their impact throughout the game.
Currently, there are 8 Trundle Skins available in the game. This includes all cosmetic variants released since their launch, the base skin is not included.
Trundle costs 1,575 Blue Essence or 790 Riot Points. You can purchase them from the in-game store using either currency. Blue Essence is earned through the battle pass and disenchanting champion shards, while Riot Points require real money to obtain.